BalorMage's Poison Summon Raging Spirits Necromancer, PoB Passive Skill Tree & Gem Links (PoE Necropolis)

BalorMage

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Important PoB Notes

All my guides use Path of Building. We have a simple guide for you that shows how to import my build into Path of Building, you can find the guide here

End Game PoB & Passive Skill Tree

All versions, league start / Mid budget / Degenerate Overkill MinMax have been rolled into one PoB: https://pobb.in/z8I7ibUwjrAL Make sure you check the different item-sets & skill-set in this PoB as it will help you navigate progressing the character from the start!

Once the skill-tree is finished, just focus entirely on more Jewel Sockets or Cluster Jewels, if you can afford it.

Leveling Progression

Depending on if you’re playing Hardcore or Softcore, you will have to adjust your routing based on how good the gear you find is. An example is that if you have lots of Life & Resistance from drops you get during the Acts, you can focus on taking the damage-providing nodes over the defensive ones and vice versa. The way the Path of Building has planned levelling tree’s can be altered accordingly but all leveling trees are provided in the POB.

Masteries

A lot of the masteries available come down to a matter of personal preference but some are more or less mandatory.

Life Mastery: 15% increased maximum life if there are no life modifiers on body armour. Drop this if your corrupted chest has +maximum life/% increased maximum life/life regeneration or any other mod with life tag
Life Mastery: “+50 to maximum life” this mastery node should be picked up in your first life cluster you get to.
Minion Offence Mastery: “20% increased effect of Offerings” Big offensive node, but not high priority. Take somewhere before maps.
Minion Offence Mastery: “minions have +250 to Accuracy Rating” Since we are scaling our damage from gear & not directly from minion gem levels we will need some extra help to get the accuracy rating up.
Minion Offence Mastery: “Minions have 30% increased area of effect” The area of effect will help our minions hit more targets when clearing maps.
Mana Mastery: “12% increased mana reservation efficiency of skills” This helps us become able to run all our auras.

Leveling Gems & Links

The best feeling when levelling through the campaign is to use the skill you’re supposed to use for the end-game content as well, this build provides this in a VERY effective manner! The PoB covers most of this in detail, below you’ll find a TLDR of how to get started early on.

Before you are able to utilize minions for your leveling experience, you will need to make sure they function for actual clearing: this means giving them tools to use for hitting multiple targets. You are able to level with minions as early as level 8, as that’s the restriction before you can get Melee Splash Support Melee Splash Support. The skills listed below are the ones I prefer to use until I hit level 8:

From level 8 onwards we can use our planned skill.

Do keep in mind that if you feel like you’re lacking single target damage vs any boss during the Acts, you can always change your Melee Splash to a red damage support gem such as Added Fire Damage Support Added Fire Damage Support or Melee Physical Damage Support Melee Physical Damage Support. Once you get a 4-link, I would go for the Melee Physical, and later you can change the Splash for Multistrike Support Multistrike Support instead for single target. The Aura decision comes in Act 3, which is when we enable Anger Anger for optimal damage output or temporarily use Purity of Elements Purity of Elements to cap res during the campaign, though this is normally not needed its worth using if you’re on an exceptionally bad run and have no gear at all.

If you have some extra links because you got lucky in Act 1, we can use the following setup but it’s dropped by Act 2 anyway so it’s just an extra optional link.

Amulet Anointment

There are plenty of great notables to anoint on your amulet, for this build we’ll go with the__Death Attunement_ notable as nothing else is exceptionally needed. Its fine to go without an anoint in the beginning. This will cost you 1x Clear Oil Clear Oil 1x Crimson Oil Crimson Oil 1x Silver Oil Silver Oil .

End Game Gem Links

Below you’ll find a detailed description of both non-poison low budget gem links as well as the poison-oriented end-game gem links. Do keep in mind that the poison variant is superior but is strongly recommended to have Ghastly Eye Jewel Ghastly Eye Jewel with the modifier “+#% chance for minions to poison on hit” for it to work even better. You don’t need 100% to transition to that version so at least 1 or 2 of those jewels would be enough to get started with that version which is reflected in the PoB links as well!

6-Link SRS
Low budget hybrid:

  1. Summon Raging Spirit Summon Raging Spirit
  2. Unleash Support Unleash Support
  3. Melee Splash Support Melee Splash Support (Switch this for Multistrike Support Multistrike Support for single-target)
  4. Chance to Poison Support Chance to Poison Support
  5. Added Chaos Damage Support Added Chaos Damage Support
  6. Minion Damage Support Minion Damage Support

4-Link Curse and Offering Utility
Triggered skills will go off in order of sockets counting from the top left socket
Low budget non-poison:

  1. Arcanist Brand Arcanist Brand
  2. Desecrate Desecrate (Keep this gem at level 1 to minimize mana cost)
  3. Flesh Offering Flesh Offering
  4. Despair Despair

2-Link Divine Blessing Haste
Low budget hybrid:

Note: Make sure not to link this with any other aura.
When you go poison later, do NOT socket this in the weapon as it will create a blessing conflict between Haste and Envy

  1. Vaal Haste Vaal Haste – We will be blessing the regular haste version!
  2. Divine Blessing Support Divine Blessing Support

1-Socket Aura, Vitality

  1. Vitality Vitality

4-Link Utility & Auras
Low budget non-poison:

  1. Raise Spectre Raise Spectre
  2. Meat Shield Support Meat Shield Support
  3. Animate Guardian Animate Guardian
  4. Minion Life Support Minion Life Support

The Animate Guardian is a bit tricky and I would strongly recommend watching the initial video for this build guide as well as this in-depth guide for the AG: https://www.poe-vault.com/guides/ghazzys-animate-guardian-gearing-guide

For the exact gear to put on your AG, please see the itemset “AG” in the respective PoB you’re following.

If you’re uncertain how to summon your specters, please check out this brief video:

The spectres we’ll be using for this build can be a bit tricky to find for the new(er) players, you can come to the global channel I made in-game by typing “/global 6666” and ask for them there if needed! First priority of spectre to pick up as we’ll only be running 2 is the Pale Seraphim it’s a monster from the Beyond/Scourge encounters that debuffs enemies with 15% increased damage taken. The 2nd spectre we’ll use is an Arena Master this will increase both damage dealt & taken by 20% and 20% increased attack/cast speed for 4 seconds with a ~8sec cooldown. The combination of these 2 significantly increases your damage capabilities. If we later on in min maxing get a 3rd spectre, there are no other fantastic ones to take so we usually Double Down on Arena Master for better uptime on his buffs unless the current league provides us with a new support spectre.

2-Link Golem Feeding Frenzy
Low budget hybrid:

  1. Feeding Frenzy Support Feeding Frenzy Support
  2. Summon Stone Golem Summon Stone Golem

1-Socket Aura Determination

  1. Determination Determination

1-Socket Aura Malevolence

This aura is discarded once you go poison and is replaced with the weapon’s aura Envy. Until then Anger provides us with a massive amount of flat fire damage.

  1. Malevolence Malevolence

1-Socket Aura Tempest Shield

Tempest Shield provides us with spellblock and Shock immunity. Both of these are amazing defensive layers.

  1. Tempest Shield Tempest Shield

1-Socket Mobility

We mostly use Frostblink to get over ledges, and it provides a minor freeze when we need to escape.

  1. Frostblink Frostblink

1-Socket Mobility

This is our main method of getting around. This can be replaced by Whirling Blades Whirling Blades once we go poison.

  1. Shield Charge Shield Charge

6-Link SRS
Higher budget poison:

  1. Summon Raging Spirit Summon Raging Spirit
  2. Unleash Support Unleash Support
  3. Melee Splash Support Melee Splash Support (Switch this for Multistrike Support Multistrike Support for single-target)
  4. Chance to Poison Support Chance to Poison Support (If you have poison chance covered without it use Void Manipulation Support Void Manipulation Support)
  5. Minion Damage Support Minion Damage Support
  6. Unbound Ailments Support Unbound Ailments Support

2-Link & 1-Socket Shield Set-Up
Higher budget poison:

  1. Haste Haste
  2. Divine Blessing Support Divine Blessing Support
  1. Malevolence Malevolence COULD be blessing-linked here instead if you prefer higher boss damage, and like to go slow. This is not recommended for the average player, as what haste provides is a massive Quality of Life and almost the same damage.
  1. Vitality Vitality Note: Do NOT link this with Divine Blessing

3-Link Weapon – Auras & Mobility
Higher budget poison:

  1. Generosity Support Generosity Support (United in Dream United in Dream Envy Aura is getting supported by this)
  2. Whirling Blades Whirling Blades
  3. Frostblink Frostblink

4-Link Utility
Higher budget poison:

  1. Raise Spectre Raise Spectre
  2. Meat Shield Support Meat Shield Support
  3. Animate Guardian Animate Guardian
  4. Minion Life Support Minion Life Support

The Animate Guardian is a bit tricky and I would strongly recommend watching the initial video for this build guide as well as this in-depth guide for the AG: https://www.poe-vault.com/guides/ghazzys-animate-guardian-gearing-guide
For the exact gear to put on your AG, please see the itemset “AG” in the PoB you’re following.

If you’re uncertain how to summon your specters, please check out this brief video:

The spectres we’ll be using for this build can be a bit tricky to find for the new(er) players, you can come to the global channel I made in-game by typing “/global 6666” and ask for them there if needed! First priority of spectre to pick up as we’ll only be running 2 is the Pale Seraphim it’s a monster from the Beyond/Scourge encounters that debuffs enemies with 15% increased damage taken. The 2nd spectre we’ll use is an Arena Master this will increase both damage dealt & taken by 20% and 20% increased attack/cast speed for 4 seconds with a ~8sec cooldown. The combination of these 2 significantly increases your damage capabilities.

4-Link Utility & Auras
Higher budget poison:

  1. Summon Stone Golem Summon Stone Golem
  2. Feeding Frenzy Support Feeding Frenzy Support
  3. Determination Determination
  4. Tempest Shield Tempest Shield

4-Link Utility
Make sure to have Desecrate before Offering in the sockets counting from top left socket
Higher budget poison:

  1. Arcanist Brand Arcanist Brand
  2. Desecrate Desecrate (Keep this gem at level 1 to minimize mana cost)
  3. Flesh Offering Flesh Offering
  4. Despair Despair

1-Socket Unset Ring Unset Ring
Higher budget poison:

  1. Vaal Haste Vaal Haste

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Changelog

  • Updated for PoE Affliction 3.23

  • Remove Denrobate. PoBs and Written sections changed to reflect this. Minor change made to chest section to reflect importance of 5L covenant. 

  • Updated Oil / Anoint for the amulet to be the same as the PoB

  • Build is now updated for 3.22

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